Item Rarities¶
Every item on the server will have a rarity. This is added in the same process that adds Item Hashes, which means if an item has a rarity, it is hashed.
If an item is picked up, the plugin will check "Does this item have a Hash & Rarity already?", and if not, it will add one.
List of Rarities¶
- ★: One Star/Common. These items are usually basic cosmetics, vanilla-minecraft items, and other things that don't really matter. When being Minted, these items do not go up in cost, meaning millions can exist and are intentionally worthless.
- ★★: Two Star/Uncommon. This will be a majority of the (custom) items on the server, as they can be Minted at standard speed.
- ★★★: Three Star/Rare. These items are significantly harder to obtain. They can be Minted albeit their production cost & increase speed is much higher than that of a two star item.
- ★★★★: Four Star/Very Rare. These items are extremely difficult to obtain, they can be Minted but their production cost is unreasonably high and it goes up very quickly.
- ★★★★★: Five Star/Legendary. These items can NOT be Minted and must be obtained through other means. Usually tournament drops, rewards for completing Epic Achivements, etc.
List of Tags¶
While (almost) every item has a rarity, not every item has a tag. Tags do not replace rarities, but exist alongside them. An item can have multiple tags.
- Limited Items: Limited items work similar to Roblox Limiteds, in that they can only be obtained for the first 30 days from being added, then they become unobtainable. They can be Minted during this 30 day period (however, factories are capped at how many of their machines can be used for minting the same Limited item)), but after the 30 day period is up, they stop being mintable.
- Special Items: Special Items cannot be Minted regardless of their rarity. Special items are usually items like Staff-Items, Creator-Items, Bug-Hunting Rewards, etc.
- Untradable Items: Untrable items cannot be Traded.